Hi. When I join session with second player, the HUD widgets are stacked because of player classes are creating their own widgets. I plugged a get player controller node to the owning player section but it did not work. Are there any fixes to this ?
Hi. When I join session with second player, the HUD widgets are stacked because of player classes are creating their own widgets. I plugged a get player controller node to the owning player section but it did not work. Are there any fixes to this ?