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UMG Widget Overlap Pixel Space

I have some alpha’d brushes in UMG creating circular / oval areas of space.

I want to check whether another widgets space is over the ovals space.

Currently im used the boundaries of the margins to make the check, which isn’t ideal because the corners are transparent and break the flow.

Any suggestions here? Stumped atm…

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…maybe pixel space overlap checks could work, is it doable?

the only other thing i thought of doing was ensuring that the ovals were as circular as possible and using a distance check from the centre of each based on a max distance = to their radius. But that restricts the shape somewhat.

Vhecking for pixel space overlaps means i could have coverage zones shaped as rectangle, triangles circles etc

Bump. Need this answer myself. I know this was forever ago. Maybe post the solution if you’ve figured it out?