UMG Widget ordering confusion. Video/Pic attached

Can someone help me out with this, please? I don’t know why some widgets are intersecting the way they do. Here is the problem:




Each portrait is its own widget like this one:

This is the problem frame by frame, as you can see the portrait (portrait) goes in front of the frames (Button_0)

The portrait widgets are contained within a horizontal box:

I’ve been stuck on this one for a while, any help would be appreciated!

One way I found to fix this is to reallocate the portraits in layers with a lot of empty portraits to fill up space. Not the best performing option though …