UMG Widget Interaction in Verse

I take that it is currently not possible to create a UMG Widget, add it to the player UI using AddWidget, and then interact with or update it (e.g., via MVVM). It appears that only a limited set of predefined view models are available through Fortnite devices (such as HUD message, tracker, player info, etc.). There does not seem to be support for custom view models or any method to update or interact with UMG widgets through Verse. Is this correct, or am I missing something?

Yes, the reference of the WBP from Verse are really recent. You can load it into verse, but it doesn’t the verse API

For example, you can use a WBP for a background of an overlay, that’s currently the best use lol. If you create a WBP who extend from Button (loud, regular…), you can’t cast the WBP verse object to button_widget, so no click handler to :smiley: