I am using UMG as a widget component inside a BP actor. When i use it in world space, the background color can’t be set to transparent.
But inside Archviz Explorer sample, the steet poi’s background is clear and i set the exact same params as in Archviz Explorer, I just want nothing in background. I search for answer which is said about the post-process and tone mapping, if it is the case how can i fix it?