UMG widget in-game not the same as in the editor

I have a simple UMG widget that should render a small message box. In the editor everything looks as desired:


However, when I show that widget in the game, the line “Width …” with the two text input boxes is not centered any more:


The UMG widget asset can be found here: [][3]

Any ideas what could be the problem?

How’s your anchor set up? Sounds like this could a problem with the anchors of the elements.


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