UMG Widget Communication

here is my example, its just a fast way, i dont say this is the best way to do it :wink:

please note: i always used custom function, to have the logic more encapsulated and its easier to read through BP like this (my own feeling).

So except the 2 Events inside InteractableCube, i created one function for each codepart.

I havnt used the Remove inside my example but i just wanted to show you how to get rid of a widget reference :wink:

happy coding