Thanks for your report. I’ve assigned a member of our team to look into this issue for you, and they’ll post here if they need any further information.
I haven’t try with clean version yet, i will post here when i do.
Web browser widget removed it self from main UserWidget, like Canvas contain a web browser widget after restart it only have canvas remain.
I just close normally and open again.
Yes, I upgraded project to 4.8.2 last week, and i used web browser widget before but only CreateWidget through Level blueprint, moment when i try CreateWidget from elsewhere i have problem.
Oh, and 1 more thing, today we got crash with web browser widget with our build also here crash log.
I have tried upgrading and then reproducing this issue, however I was still unable to reproduce issue that you are experiencing. I have a couple of suggestions for you that may be viable workarounds.
Suggestions:
Create Web browser widget in a clean project and then migrate it to project that you are using.
Create a copy of your project and try deleting Saved and Intermediate folders.
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing issue you reported, please respond to this message with additional information and we will offer further assistance.
Could you down a copy of your project that is experiencing this issue and provide it to me via dropbox or google drive so that I might take a closer look?
I’ll PM you some credentials to access our SVN repo. If possible besides this error we have 3 bugs in that engine that are extremely plaguing development of our game.
Web Plugin Auto deletes after you restart engine
UE4 C++ Lazy Object linkers randomly break yet in reference they are still linked to proper object. I would probably have to record and document this but i feel its a huge bug as just to fix it i just simply relink object to current slot its mapped to in reference compile and suddenly all linkers start workining in said level.
Default Slot and Top-half slot keep duplicating themselves no matter what we do…
We really want to apply to grant for you guys but these kinda bugs are holding us back from having a fully playable build. If any would be greatly appreciated. Your welcome to add me on skype at
I must have misunderstood one of your comments. I thought that you said you could reproduce this issue in clean project? As for using skype or your SVN Server, one on one consolations is not a service that we provide. We are also, not allowed to connect to other networks. To address your multiple issues I would need you to create a separate thread for each issue (this is for tracking purposes). You could then add a link to those issues in a reply here. What version of engine are you using for your project?
well for clean project it does in fact work and creating a new widget doeson current project but after a few restarts it completely deletes itself. I am using 4.10.2. I suppose we’ll fix this then i’ll make other threads! I will record error on a video and link it here
here you are its still uploaded sorry about random freezing my recording program hates UE4. I will make new answer hubs and document other errors soon =D