[UMG] Using Xbox 360 controllers joysticks / D-Pad to navigate menu

In your character blueprint or level blueprint make a Gampad Face Button Bottom Event
Sequence (Each Then will be a different option)
From then 0 make a branch
Get HUD REF to Get HUD Menu VAR to Get Selector Number to Float = Float (= to 0)
Plug into the condition.
From True do whatever you want.