demoUser
(demoUser)
1
UMG uses a 9 Scale Box .Very difficult to use。Why can’t you use the dotted line to set the 9 Scale Box to Unity?

at Unity:
at Unreal :
set Margin values change 9 Scale Box size. In Unity use Texture atlas (image size 1024*1024) change Button Style,
In Unreal …Texture atlas There? How?
demoUser
(demoUser)
2
In Unity, the texture atlas contains a lot of image, you can set the button style
In Unreal …Texture atlas There? How?
demoUser
(demoUser)
3
at Unity Texture atlas

If an interface contains 100 UI, you need to set styles, then you only need an atlas to load one texture in Unity, and 100 different pictures in UE4