UMG - UI Mode - Cursor lost


When I set my widget in UI Mode Only, I can see the cursor.

When I’m over or clicking on my button, everything work as expected but if I click on the “background” of my widget which is transparent, the cursor disappered and I lost it. The input is still in UI mode so not input goes to my Controller/Pawn, but I can’t retrieve the mouse.

The only way I found to solve it was to set the root layer to “visible” instead of “hit test invisible”.

Can someone explain me what’s going on and why I’m loosing the cursor?


Mine does it too,

I made a work around that I think looks good.

Make the backdrop for widget transparent