[UMG] [UE4.24] Clip Widget By Texture Alpha or Material


I have question regarding UMGs and clipping. Is it possible to clip widgets by texture alpha or material? Let’s say I have background blur widget and I would like to clip the blur on widget corners.
Is it possible? I know that I can clip by bounding box of widgets but I would like to clip widgets by alpha or material.

Thank you for any suggesion.