UMG Textures extremely pixelated

I did try all of those settings. Seems like I’ve tried just about every combination.

I also tried different sized textures, 32x32, 512x512, etc… Haven’t done 256x256 like in your image, but I doubt that’s it…

The absolute smoothest I’ve been able to get it:

50491-smoothest.png

But that adds a white line around it.

Could it be that the engine simply doesn’t support such small icons? I tried to find an example of textures used in UMG from Unreal project examples, however they all are usually larger. If I make my weight icon larger, it certinaly looks much, much better. But I need it small.

Thanks for the reply!

EDIT: Could it have something to do with straight lines? If I shear even a built-in widget, it becomes horrible pixelated…

And even a larger icon is still visibly not smooth

50492-smoothest.png