I made a widget with UMG (UE 4.6.1) which consists of some panels, buttons and textblocks. Everything is looking good in the Editor and on my HTML5 build. However on iOS the textblocks are not showing up (they are taking up space but nothing is “rendered”). As far as I can tell, I do not get any warnings/errors in the console regarding this problem while running my development build using XCode.
I already postet a question on AnswerHub (see Text of UMG text widget not showing in iOS package - UE4 AnswerHub) but didn’t get a reply so far.
Anyone experienced the same problem?