Hey guys,
Need some advice. I have been fighting with this for two days now. I have created an in-game store interface (not in-app purchase) with UMG. Basically, I have a set of buttons with thumbnail images for each item available for purchase. If any of these buttons is pressed, it brings up a second button menu with two options (Buy and Cancel). If you hit buy, the item will be added to the inventory system I already created. If you hit cancel, the store interface will close. But, this is where I ran into a problem. When I hit cancel, nothing happens. I know I need to use the Remove From Parent node to get rid of the interface, but it does not seem to respond. Any advice?