System: Windows 10
Engine Version: UE 4.17.2
If the user focus is lost/changed while mouse dragging a UMG spin box the spinbox becomes unusable. (Unable to click/drag with the mouse).
The user focus can be lost (before letting go of the mouse button) in 2 ways:
- by calling: Set Input Mode.
- Alt-Tabbing
I managed to reproduce this in a clean 4.17 windows project.
Steps to reproduce:
- Create a new project
- Create an UMG widget blueprint
- Drag a spin box onto the canvas
- Save & Compile
- In level blueprint add the attached blueprint code. (Create, Add widget, Set input mode)
- PIE
- Start dragging the spinbox and press Z (or alt-tab out) while still dragging.
- Try to edit the spinbox.
Result: The spinbox cannot be edited anymore.
Expected Result: The spinbox should be editable.
I have also attached a clean project reproducing the bug (steps 1-5).
[Project][2]
