I read on a previous post that the scrollbox was to include inertia but I cannot find a setting for it. The problem I’m experiencing is swipes on scrollboxes from mobile platforms do not maintain momentum after the finger is let off the scrollbar.
Did you read this thread?: https://forums.unrealengine.com/showthread.php?61696-How-to-implement-Mobile-Swipe-Scroll-for-UMG-Scrollbox
I did see that, it looks really sloppy and quite hard to understand what actually is going on. There is only a scroll to beginning and end node in blueprints, so I’m not sure how to scroll to a specific point. I think I’ll just leave it alone for now. That’s way too much of a hack to consider dealing with at the moment.