I get in to a problem with the ui slider. I dont get it to binding and scaling the slider to a variable i set.
The current output ist 0.0 - 1.0 but i want a scaling from 0 - 24.0 setting this in my float variable.
I have set the slider range and value and binding it to my slider but nothing appears to change.
It’s not possible to change the values on the slider itself. It’s always in the range 0 to 1. Just multiply the value it returns (in the blueprint, probably OnValueChanged event) by 24 to get the value you want.