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UMG Slider as Throttle Input

Hi everybody,

I’d like to use a UMG slider on my HUD as a throttle input for a vehicle (NOT my player character).

To be more detailed, I have this “BP_Vehicle” (which is not my player character), and I’d like to change a variable in it called “Throttle” based on the slider value on my HUD (Widget Blueprint is called “Game_HUD”).

Would be glad if someone could point me in some directions, I’m actually a bit stuck on this problem :slight_smile: