UMG: Set members in slate struct issue

Hello there,

I noticed an issue in UMG in the versions 4.20 - 4.25.3 where setting members in a slate brush gives compiler warnings.

It always says: "The [Struct] generated from expanding [Macro] is a Read Only property and can not modified directly"

I know, I could do it in this way, but for me it seems to be a bit cleaner way using the “set members” node.

Is this a known issue or should I submit a bug report? Thanks.

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I’ve noticed this but can’t tell whether it’s a new thing or has always been like that. Do tell if you file a bug report, I’d upvote it for whatever it’s worth.

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This is the problem of struct in general, I try to use struct in normal blueprint get same warning