Hi guys!
A while ago I added my very first UMG widget ( the curved bars you see in the attached screenshot representing health and stamina).
The problem is that I now am experiencing a weird “Border” around the edges of the screen which seems to distort and grow in intensity as I play. Things get particularly bad if I’m looking at a bright object, as the “lense flare” effect stacks up on my screen and persists long after I’ve stopped looking at the object.
All of this goes away as soon as I remove the Widget from my screen …
Here is how I have set up my blueprint.
Has anyone else experienced a problem like this? The weird thing is that nobody else on my team seems to be getting it, only me. It happens regardless of whether I play in editor, or on a cooked build, and it happens full screen as well as windowed.