Sometimes my widget blueprints flip out and will constantly flicker between two scales. When this happens, it’ll occur randomly if it has been tabbed out, but if the Designer tab and viewport are activated, it flickers as the mouse cursor moves.This only occurs in editor and the widget is completely fine in-game. Here is an example:
I was unable to reproduce this issue on our end. I have a couple of questions to help narrow down the issue you are experiencing. I have a couple of questions about your issue to help investigate further.
Can you reproduce this issue in a new project?
If so, could you provide a detailed list of steps so that I can reproduce this issue on our end?
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.