UMG round timer *help needed*

Can’t seem to figure this out. Trying to display a timer with UMG should be easier but I’m new.

I found some documentation on Timers from unreal: https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseTimers/Blueprints/index.html

I’m not sure how I could set a timer to the HUD through UMG, though.