UMG Resolution Scaling Issues.

I finally found a way to add widgets to widgets, the issue is I am unsure how to get the bloody thing to scale proper. Messing with the Anchors does change sizes and such but in an unpredictable manner to a degree. Though I figure out the smaller the coverage the larger the box fills though in the image below it is the largest it will get. I have tried different panels grid etc to no avail so far. Tried size to content etc and it seems to do nothing. I followed the tutorial of course to start with but I had to change directions a bit since theirs was for one thing and mine is for another. I could very well change the size of the whole thing and make it fit properly which I may end up doing since the spin boxes are extremely blurry but I figured before doing that, I would ask is there a better method?