UMG Resolution Scale Blueprint

Hello everybody,

I made a UMG for a Main Menu and in Options section, all it works without Resolution Scale… I don’t know why, all look fine, but when I pull the Slider to modify the scale, nothing happen. Here is my Blueprint for Res Scale. Is something wrong?



Make sure you added an empty space at the end of "r.ScreenPercentage "

Thanks dude! That was the problem!