UMG - Render UI in worldspace?

Hi my question is simple (the question, answer might not be).
Is it possible to have to UI live in world space/3D instead of screen space/2D? If not, how could I achieve the same thing through other means?

Thanks in advance!

Hey Sneggle, I can’t remember where I saw it, but I do believe that widgets in 3d space is slated for 4.6.

edit: Source: UMG - In-World UI? - Blueprint Visual Scripting - Unreal Engine Forums

Ah okay, thanks for the quick reply!