Hello there. I made a mobile game, and for 29 iterations everything has been working nice and smoothly, but I made a new patch and now this happens:
The umg widgets stopped scaling on all devices. I can’t think of anything I might have changed, but I’m not discarding any options.
What could be different suddenly that is doing this?
I really need this to be working again =(
Thanks for any help.
UPDATE: I’ve been testing this some more and it only seems to be happening on small res screens. Newer, more powerful devices (I’m guessing they don’t need much scaling as they already are 1080x1920 natively) render the ui like in the “before” screen. Still, up to last time I packed the game, it was fine on every device ever.