UMG - Non-rectangular collision?

Is there a way to make UMG widgets with different collision shapes? Like a circular button that doesn’t get hovered if you mouse over the corner of it’s bounding box?


I’ll take that as a no. :smiley:

might help you - it does seem pretty crazy if it is the ‘best way’ to do it, though

Ah! Thanks! Yeah, that’s what I feared. Nice to have it confirmed so I can stop looking for other solutions though. Some good info there too, I would not have guessed how the bubbling would affect it.