UMG - Need a workaround for this bug.

Hey guys, maybe some of you have stumbled upon this and found a work-around. This is pretty much the only thing really keeping me away from extensively testing out UMG in my game :frowning:

is the bug report on the answers hub:

Thanks in advance!

Yes - if you don’t mind tweaking some source code :slight_smile:

Haha define ‘some’. I do always have a github build laying around for testing. If it’s not too difficult it might help me along while a proper fix is in ( probably 4.5? since 4.4 is coming out today ^^ ) If it’s too much work then I should probably wait. I’ll just use Canvas for now.

Thanks,
Oz

If anyone else encounters this and is fine tweaking source, this is the patch: https://github.com/EpicGames/UnrealEngine/commit/3be98174e5dd7a0809ec342c488c2530c36d5cc8

Thanks ! That works for me :slight_smile:

Thanks for being active (more than im sure you have to be or want to be) and then posting links to patches like this, rather than saying “wait til 4.5” [which is more than understandable]. But i am greatly appreciative :slight_smile:

Exactly, I’m also extremely grateful for his help and in return I hope to compile as much feedback as I can. I already managed to build most of my UI in a couple of hours using UMG and I wanted to show it but I got caught off-guard by the long packaging time when building from source. I’ll post my findings as soon as possible.

Thanks again .