UMG Menu loses focus when placing button on top left corner

Hello, lately i’ve been having this bug where if create a UMG widget with a button on the top left corner if i try to click it the game will lose focus. To replicate just create a widget like this:


If you press Test you will lose focus of the game window, if you press Test2 eveything is fine. So with that said i believe the culprit is this popup message that is still receiving mouse input even when the message has faded away:


I’m using 4.7 release from Git. Thank you :slight_smile:

Hello xlar8or,

I was able to reproduce this issue on our end. I have written up a report (UE-11094) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day