I’m new to UMG, and I’m attempting to create nested submenus using menuAnchor to call other widgets when a button is pressed. Largely, this is working, except the menus called using the onClick event wont stay open. I’ve used EventTick to keep certain menus open at start, and if I click outside my menu, those anchors remain open. However, any menus opened using onClick will close if I click outside their bounds.
Town and the areas of town are kept open with Event tick, so they remain on screen no matter what I do, but if I click anywhere outside of the scroll box for the sub items under North Boulder after clicking to open it, the anchor will close. I originally had open and close set up on a FlipFlop, but even having onClick set directly to open still has the menu close if I click outside.
Is this just a feature of menu anchor, or is there anything I can do about this?