UMG - Localization not working in widgets

Hi,

I just cannot make this work… I saved/compiled everything yet nothing gets translated (editor/game)

my default EN trads are completed :

I tried to force the locale programmatically :

even when setting the loading policy to always :

anyone knows how to fix this ?
what am I missing ? I tried to add “Game” in the namespace, without success

thanks for your help

Hey, as far as I can remember, localization will not work in PIE.
Have you tried it in a packaged game (and maybe Standalone)?

nop…I guess I’ll have to use bindings…