In my UMG, I need that when I hit/press enter it activates a button.
I’ve tried to override OnKeyDown, but it doesn’t seem to be able to.
None of them fire, as I don’t get to see the “hello1” and “hello2” messages.
What am I doing wrong?
Is there another way to do it?
Note: Des from controller doesn’t work either.
I have: GameModeMenu / PlayerControllerMenu (doesn’t work from here either)