This is just a bug report about the fact that when you eject from the player, UMG is still shown (during play).
1 Like
Hello ,
Thank you for the information I will look into it further but I believe that this is working as intended. If you would like your HUD removed when ejecting the player, you could use the event you are using to eject the player during game play to fire off a “remove from Viewport” node. If need further assistance fill free to shoot me a question.
I hope this helps
Cheers
This happens when I click eject up on the toolbar, not an in game thing