I’m having some trouble learning Blueprint so I decided to follow some tutorial, this week’s official UMG Inventory in UE4.
At on point in time, see link below, I must get the Drop Action - Usign Interface ActionInterface_C node, with 3 input and 1 output. But I get only 2 inputs… that’s problematic because it’s needed.
Any idea if node are context sensitive? If yes, I probably did something wrong. If no, what can I do? This tutorial was posted on Dec 10th.
I’m not a programmer so there may be something obvious I didn’t do… I’m trying to improve. Thanks for any help.
Part 5 – Scripting the Pickup Text and Inventory Menu