That pattern means you’ve provided a resource to Slate that we have no idea how to render. Your brush says you specified a Package - that’s not a valid asset type for brushes. You should only have been able to pick Textures or Materials I’m a little confused as to how you’ve managed to select that.
Hmm, tried it with 12.5, both the import and the existing uasset work fine. How are you selecting it? Just through the drop down? It’s strange that it’s showing the full path, and not just the name of the asset.
Was this ever solved? I’m on a non-modified version of UE4 (4.9) and this is happening to me. It’s random as far as I can tell, as some of my imports have worked but others do not. Even though they were from the same export batch…
Not really. I updated the engine, created a new project and everything was fine. I haven’t had an issue like this since creating this post back in 2016.
It was random for me too; some textures just would not work.
Can you update to a higher version or is your current project tied to 4.9?