UMG Image Help

Have you found a way to actually set the image? I am currently working on a “pause menu” using UMG, but I am having tremendous issues manipulating anything made via the UMG. I really don’t understand why you have to cast stuff left and right to even change the slightest of thing.

That said, if you’ve found a way to set the image I’d love to know how. I’m currently drawing my widget via pressing Escape*(EventGraph of my Pawn)*.