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UMG/HUD Issue HELP

Alright so I am at my wits end…A couple of us are working on a prject one is working on the HUD-/UMG and character attributes…

They sent me a copy of their HUD Asset which works on their system (please do not get hung up on systems)

After i got asset into my Project I have found that I have some issues and neither of us an figure out why.

Here is the BP:

Hud_01.png

I am unsure what the Bad Cast Node is I am assuming Cast toMycharacter; When I delete that Node I am not able to Drag Wire out and Cast…
and the two Errors are referencing variables that are located in the Mycharacter BP…

Please let the questions begin…

Use the Get Player Character node you have, drag out from the blue return value and type cast, you should see cast to MyCharacter if you have such a blueprint and the context sensitive search is on (the little checkbox on the top-right of the searchwindow that appears when you drag out from the return value)

Cool…that fixes the cast to issue…

But how get the information from the character bp…need to get the H variable. …but to no avail…

Suggestions?

Actually never mind. …got it fixed…for now lol