[UMG] How to set a text widget dynamically in widget graph?

Hello.
Is it possible to edit a Text widget with a specific variable (string) in widget graph (for example clicking a button)?
Can you tell me how?
Thank

You can do that in two different ways.

  1. bind
  • create a string variable in your widget
  • in your design view, click the text widget, and click the bind button next to the text
  • pick the string variable
  • use button clicks to change the contents of the string variable
  1. set text
  • in your design view, click your text widget, enable the checkbox that sets as variable right by the name
  • in your event graph, make your button onClick events to SetText on your text widget to whatever you want

It works! Thank you very much!

For me is really tricky.

This is my code

And this is the result after picking two collectibles
image

Even I put the 0 on the defautl text or add it via on Event Construct

Really Annoying :confused: