UMG - How to handle multiple users interacting with the same widgets?

So I’ve create a “Team Select” button…

…and this widget will populate a screen meant to look like this…

What I’m stumped by is how does one go about making the “Team Select” screen so that TWO users can navigate this screen simultaneously? Here’s essentially what I’m seeking to understand:

  1. How do I enable multiple users to interact with a single screen?
  2. How can I engineer my “Team Select” button so that when “User 1” hovers over a given team, the “hover” animation is blue and when “User 2” hovers over a given team, the “hover” animation is red?

I think I’m most confused how I go about allowing and enabling multiplayer player controllers (users 1 and 2) when “Player vs. Player” option is chose from the Main Menu of my project. But once THAT is established, how can I set up my “Team Select” button so that my “hover” animation can be colored differently depending if it’s user 1 or user 2 doing the button hovering.