Hi Rudy,
I did end up reproducing the bug in the original way i mentioned, and i would like this added to the bug report incase its related, It seems the mouse doesn’t need to be held down to reproduce it using this method.
The Set Input Mode node seems to be related to this bug, a test project is below.
How to reproduce this issue using this test project.
- Push I to open UMG
- Hover the widget a drop down will appear
- Close UMG using I when still hovering the widget
- Move the mouse to a new location
- Reopen UMG
- The hover drop down will still be visible
It seems that the Set Input Node stops the engine from clearing the state.
Thanks.