When I create a text object in UMG and proceed to the graph editor so I can control its position on a canvas with a blueprint triggered by a Construct Event. I’m unable to find an object reference listed in the variables panel like the other UMG objects (buttons, Images, ect)
How am I supposed to get a reference when its not listed there? Is this normal for it not to be listed? If I drop a Text Box Instance on the canvas, then a Text Box object show up in the variables list as expected. Maybe I’m missing something about the nature of a static text item, but I need to control it from blueprints just like the others.
I’m using UE4 4.7.3 on a Mac system!
Thanks for your help!
Jason