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[UMG] Focus and Mouseover Events?

Are there not events for UMG widgets for “mouseover”, “mouseout”, “focus in” and “focus out”? I’m trying to make a custom tooltip that updates whenever you mouseover or focus a new inventory item, but I can’t figure out a way to do it without these events.

Any ideas on how to do this would be much appreciated!

A border control has a mouse move event also you can grab positions from the my geometry pin

Check out my system https://forums.unrealengine.com/showthread.php?52885-Video-UMG-RPG-UserInterface