Thanks for the feedback Elvince. Those are all on the list to do soonish. Except for maybe the (+ a light shift), we may have to do something where each container type gets a chance to customize duplicated contents, like a grid may want to move it to the next cell over or something, since it doesn’t really have absolute layout capability, and you can’t really shift anchored items that are copy pasted…etc. But whatever, we’ll come up with something.
The upgrade to ShooterGame to UMG has had some work done, but it’s an ‘as we have time’ task currently. Eventually all the samples will be UMG based.