I’ve been working with UMG quite a while and I think it needs some improvements…
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- I think UMG should have 3D support, the ability for making things with 3D position and 3D rotation without the use of any third-party plugins.
- I think UMG should have 3D support, the ability for making things with 3D position and 3D rotation without the use of any third-party plugins.
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- 3D Model Support in UMG - Ability to add your own .fbx 3D model to UMG, position and rotate them as you like without the use of any third-party plugins.
- 3D Model Support in UMG - Ability to add your own .fbx 3D model to UMG, position and rotate them as you like without the use of any third-party plugins.
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- Layared 3D Widget in Actors ( You know that “Widget” Option for actors ) - the ability for layering in the Z axis as you like without the use of any third-party plugins and different Widgets. ( I can’t really explain, but here is an image that will help )
- Layared 3D Widget in Actors ( You know that “Widget” Option for actors ) - the ability for layering in the Z axis as you like without the use of any third-party plugins and different Widgets. ( I can’t really explain, but here is an image that will help )
Hope you like some of this Ideas,
Alanzote.