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[UMG] Draw on HUD from widget?

Hi,
is it possible to draw on the HUD directly from a UMG widget?
I use the HUD->DrawLine function.
I am getting in the error log from the editor : “StrategyHUD_BP_C_0 Canvas Draw functions may only be called during the handling of the DrawHUD event”

Eyo,

I think you are after UMG - Override “OnPaint”