Hello, I tested out the preview build of 4.5 and i saw that that setOffset ( with vector 4 floats , left , right, top, bottom) was going to expire in the next version and replace it with another setOffset with input of vector2.
When i tried that new setOffset, it seems that it doesn’t have any effect. An input of , for example, (0,0) and (700,700) gives the same result ( stuck at top left corner).
Is a bug?