Hello,
I am new to Unreal development. I have completed the “UMG UI Designer Quick Start Guide” and I wanted to do the “Creating a Main Menu” so I switched the document to 4.27 so I could follow along as there is no 5.2 document for this yet (or it has not be updated so far).
The issue I am experiencing is when I click “Play Game” from the “Main” level, I am unable to control the pawn. I suspect this is due to the “Default Pawn Class” in “World Settings” being set to “Character” as instructed in the guide (which appears to work in 4.27) but does not work in 5.2. Setting this back to “BP_FirstPersonCharacter” seems to work fine but displays the health and energy bars on the main menu.
I am not really sure how to resolve this as hiding the health and energy bars in the main menu seems clanky as a solution. Any suggestions?