UMG Color Picker Grid

Hey there

Im trying to figure the best to implement a color picker grid in UMG, something like the screenshot bellow.

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The idea of having to create a WrapBox or a Grid with 192 button with on hover, on press, event handling just give me a headhache. Im open to any idea you might have, BP or even c++ to make things simpler.

Regards

Create the colour tiles dynamically via a loop and make them dispatch the data.