UMG Child widget not ticking

I created a bunch of widgets that I use inside of other widgets. There seem to be quite some bugs that can be worked around simply by restarting the engine.

However, I’m now running into child widgets that won’t execute the Tick event. Is this behavior by design, or is this a bug?

Hidden widgets and widgets that are off-screen do not tick. Is this the case here?

when a widget (any class in general) inherits from another (class) widget, the child needs to call the parent’s tick, on tick, for the parent’s tick to be executed

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Thanks. This solved it for us.